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Thats correct. With the fully async option the checkpoints take longer but you don't impact ongoing processing of elements. With the semi-async method snapshots take a shorter time but during the synchronous part no element processing can happen. Yes. Thanks for explaining.
On Friday, May 20, 2016, Ufuk Celebi <[hidden email]> wrote:
On Thu, May 19, 2016 at 8:54 PM, Abhishek R. Singh
<[hidden email]> wrote:
> If you can take atomic in-memory copies, then it works (at the cost of
> doubling your instantaneous memory). For larger state (say rocks DB), won’t
> you have to stop the world (atomic snapshot) and make a copy? Doesn’t that
> make it synchronous, instead of background/async?
Hey Abhishek,
that's correct. There are two variants for RocksDB:
- semi-async (default): snapshot is taking via RocksDB backup feature
to backup to a directory (sync). This is then copied to the final
checkpoint location (async, e.g copy to HDFS).
- fully-async: snapshot is taking via RocksDB snapshot feature (sync,
but no full copy and essentially "free"). With this snapshot we
iterate over all k/v-pairs and copy them to the final checkpoint
location (async, e.g. copy to HDFS).
You enable the second variant via: rocksDbBackend.enableFullyAsyncSnapshots();
This is only part of the 1.1-SNAPSHOT version though.
I'm not too familiar with the performance characteristics of both
variants, but maybe Aljoscha can chime in.
Does this clarify things for you?
– Ufuk
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