Hi guys,
I was running a Flink job (12 parallelism) on an EMR cluster with 48 YARN slots. When the job starts, I can see from Flink UI that the job took 12 slots, and 36 slots were left available. I would expect that when the job fails, it would restart from checkpointing by taking another 12 slots and freeing the original 12 slots. Well, I observed that the job took new slots but never free original slots. The Flink job ended up killed by YARN because there's no available slots anymore. Here's the command I ran Flink job: ``` flink run -m yarn-cluster -yn 6 -ys 8 -ytm 40000 xxx.jar ``` Does anyone know what's going wrong? Thanks, Bowen |
Hi Bowen, if I'm not mistaken, then Flink's current Yarn implementation does not actively releases containers. The `YarnFlinkResourceManager` is started with a fixed number of containers it always tries to acquire. If a container should die, then it will request a new one. In case of a failure all slots should be freed and then they should be subject to rescheduling the new tasks. Thus, it is not necessarily the case that 12 new slots will be used unless the old slots are no longer available (failure of a TM). Therefore, it sounds like a bug what you are describing. Could you share the logs with us? Cheers, Till On Wed, Aug 9, 2017 at 9:32 AM, Bowen Li <[hidden email]> wrote:
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Hi Till, Thanks for taking this issue. We are not comfortable sending logs to a email list which is this open. I'll send logs to you. Thanks, Bowen On Wed, Aug 9, 2017 at 2:46 AM, Till Rohrmann <[hidden email]> wrote:
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Hi Till, Any idea why it happened? I've tried different configurations for configuring our Flink cluster, but the cluster always fails after 4 or 5 hours. According to the log, looks like the total number of slots becomes 0 at the end, and YarnClusterClient shuts down application master as a result. Why the slots are not released? Or are they actually crushed and thus no longer available? I'm trying to deploy the first Flink cluster within out company. And this issue is slowing us down from proving that Flink actually works for us. We'd appreciate your help on it! Thanks, Bowen On Wed, Aug 9, 2017 at 1:33 PM, Bowen Li <[hidden email]> wrote:
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Hi Bowen, sorry for my late answer. I dug through some of the logs and it seems that you have the following problem:
In order to further debug the problem, which version of Flink are you using and maybe you could provide us with the debug log level logs of the TaskManagers. Cheers, On Fri, Aug 11, 2017 at 5:37 AM, Bowen Li <[hidden email]> wrote:
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Hi Till, Thank you very much for looking into it! According to our investigation, this is indeed a Kinesis issue. Flink (FlinkKinesisProducer) uses KPL(Kinesis Producer Library), but hasn't tune it up yet. I have identified a bunch of issues, opened the following Flink tickets, and are working on them.
I do have a question for Flink performance. We are using a 1-day sized sliding window with 1-hour slide to count some features of items based on event time. We have about 20million items. We observed that Flink only emit results on a fixed time in an hour (e.g. 1am, 2am, 3am, or 1:15am, 2:15am, 3:15am with a 15min offset). That's means 20million windows/records are generated at the same time every hour, which burns down FlinkKinesisProducer and the underlying KPL, but nothing is generated in the rest of that hour. The pattern is like this: load | | /\ /\ | / \ / \ |_/_ \_______/__\_ time Is there any way to even out the number of generated windows/records in an hour? Can we have evenly distributed generated load like this? load | | | ------------------------ |_______________ time Thanks, Bowen On Tue, Aug 22, 2017 at 2:56 AM, Till Rohrmann <[hidden email]> wrote:
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Hi Bowen, having a sliding window of one day with a slide of one hour basically means that each window is closed after 24 hours and the next closing happens one hour later. Only when the window is closed/triggered, you compute the window function which generates the window output. That's why you see the spikes in your load and it's basically caused by the program semantics. What do you mean by burning down the underlying KPL? If KPL has a max throughput, then the FlinkKinesisProducer should ideally respect that. nice ASCII art btw :-) Cheers, Till On Fri, Aug 25, 2017 at 6:20 AM, Bowen Li <[hidden email]> wrote:
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Hi Till, What I mean is: can the sliding windows for different item have different start time? Here's an example of what we want: - for item A: its first event arrives at 2017/8/24-01:12:24, so the 1st window should be 2017/8/24-01:12:24 - 2017/8/25-01:12:23, the 2nd window would be 2017/8/24-02:12:24 - 2017/8/25-02:12:23, and so on - for item B: its first event arrives at 2017/8/24-01:10:20, so the 1st window should be 2017/8/24-01:10:20 - 2017/8/25-01:10:19, the 2nd window would be 2017/8/24-02:10:20 - 2017/8/25-02:10:19, and so on. But we observed that what Flink does is: for both A and B, their own unique time offset within an hour (12:24 and 10:20) are eliminated by Flink, and windows are unified to be like 2017/8/24-01:00:00 - 2017/8/25-01:00:00, 2017/8/24-02:00:00 - 2017/8/25-02:00:00, and so on. Unifying the starting time of windows for all items brings us trouble. It means 20million windows are triggered and fired at same time, and the downstream Kinesis sink cannot handle the amount of output. We actually want windows for different items to be triggered and fired at different time within an hour, so we can even out the amount of output to downstream Kinesis sink, as my ASCII charts demonstrated. Does my example make sense? Thanks, Bowen On Fri, Aug 25, 2017 at 12:01 AM, Till Rohrmann <[hidden email]> wrote:
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Sorry for my late answer Bowen, I think this only works if you implement your own WindowAssigner. With the built-in sliding window this is not possible since all windows have the same offset. Cheers, Till On Fri, Aug 25, 2017 at 9:44 AM, Bowen Li <[hidden email]> wrote:
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